SPYGAMES UX & UI

SPYGAMES is a physical games experience in NYC where players jump, climb, throw & dodge their way through challenges in high-tech games rooms.

Responsibilities:

My role was to take the vision of the art directors and create:

  • UX & UI for all the in-venue digital screens, both interactive and informational
  • Web design for the promotional web page
  • Web design for the pre- and post-visit experiences
  • Art for player avatars
  • Designing the reward system
  • Design of emails confirming booking and communicating with players

Account Station – check in

Account Station – Player progress

Game check in

In game screens

Post game screens

CCTV screen

Promo website design

Post visit website design

Emails