SPYGAMES UX & UI
SPYGAMES is a physical games experience in NYC where players jump, climb, throw & dodge their way through challenges in high-tech games rooms.
Responsibilities:
My role was to take the vision of the art directors and create:
- UX & UI for all the in-venue digital screens, both interactive and informational
- Web design for the promotional web page
- Web design for the pre- and post-visit experiences
- Art for player avatars
- Designing the reward system
- Design of emails confirming booking and communicating with players